

Immobile + insane amount of HP: Test Dummies in Cities Tank + DPS + enough self healing: Templar, AT, GladiatorĭPS + amazing Heal (and/or) buffs/debuffs: Cleric, SW, Chanter
#WARSPEAR ONLINE BEST PVP CLASS PLUS#
So the problem with Aion is that EVERY class is a dps class plus their original role, but the dps classes haven't gotten a survivability mode too at least not all of them (like Gunner got enough survivability with the shileds). And as for the "CC" god, please sleep is the most outdated of all because it still needs to be slowly casted and is not affected by c.speed, while he can pull me instantly, stun me instantly, knock me down instantly, 2 solid seconds to cast my sleep which he will most likely resist anyways or break it. I need to cast my skills for a tiny dmg, he will instantly use his skills for insanely higher dmg than I do to him. I totally agree on this and this is where the imbalance is imported, a templar for example with all of his things open will take a 3-digit dmg from a sorc because he is a tank and he is supposed to have insane survivability, BUT at the same time he can hit me for 10k dmg or even more with one hit. But imagine a ranger hitting a glad doing 3k damage, and the glad doing 18k damage. Last time i fought 1vs1 a geared temp, some asmo great general, took me 6 long ass minutes to kill him lol, and i managed to win only coz it was open world so plenty space for a ranger to move around and mobs to get some life steal, but i would lose in a Arena of Discipline.įor example in one side you have the defender (Temp, Glad, Aethertech) they are made to resist a lot, in the other side, you have the leather/cloth they are suppose to be weak on defense and strong on attack. They have a few dmg reduction shields, and recovery skills with lower cd than in the past Their damage is pretty good and they are Extremely tanky.

They in a lot better position than in 6.0 now, they got several buffs I think SM is not played much anymore since they nerfed the Ultra-Fear (?) lol from 6.0 to 7.0 they could fear Xforms (GP rank xforms) so it was beyond ez mode for them. After the first fear another 3 or 4 will come and if you are still alive after that you will be binded & silence buryed.įrom the cloth classes they are the tankiest one, depends your stigma build you can have 2 bodyguard skills and 2 other small shields, they also reach high HP pool with the 30% extra hp buff from spirit, also they have new movement speed buffs. And with the new extra fear duration daevanions you get feared once and is game over. With their big arsenal of dots and debuff is super easy for them to make a bind/silence cover. In most cases if you don't get the upperhand on them with a perfect cc chain it is impossible to make a comeback, (unless vs really geared tanky classes). You know, fear is a broken mechanic for PvP. I erased by mistake the SM part, historicaly they were always one of the strongest classes in PvP. What about templar and SM? Strong, but not as strong as these 4? Songweaver, they got pretty huge dmg buffs, they have rlly good low cd disable skills, self heals, dispell and strong damage back. Remember Berserking lasting 30 seconds but 3 minute CD and also giving them negative stats like defence penlaty for such high dmg gain? well no more now give like 5 positive stats and last 1 minute with 2 min cd lol, and they will get even more stronger in upcoming patches.Īs always Chanter and Cleric are good at PvP, if they can't kill you directly they can just outheal your dps and kill you later when your key skills or buffs are on CD, they literally can tank a 1 v 6 lol.Ĭleric: i don't remember all the changes but they got cd reduction on silence and stun resist buffs and shields, so its even harder to do a bury silence on them.Ĭhanters have a permanent Recovery + dispell, like a mini acquital, 10 sec duration 10 sec CD, so its really hard to bury silence them too.
#WARSPEAR ONLINE BEST PVP CLASS FULL#
They are immortal in Open world with multiple life steal skills, and since 6.0 damage formulas change, the damage we do in PvE is extremely high so with 1 or 2 skills on a mob they can go from the brink of death, from 5k HP to full life 100k HP in 1 second. They are crazy strong, they hit like a truck, have multplie super high resistances buffs, fear, sleep, slow, aether lock, stun, knockdown.
